Finger in Sock: A Machine of Death Story
"The machine had been invented a few years ago: a machine that could tell, from just a sample of your blood, how you were going to die. It didn’t give you the date and it didn’t give you specifics. It just spat out a sliver of paper upon which were printed, in careful block letters, the words DROWNED or CANCER or OLD AGE or CHOKED ON A HANDFUL OF POPCORN. It let people know how they were going to die."
Thus begins the Machine of Death's explanation. Starting from a simple idea in a comic it has attracted a large following. Many stories has been written, a book published, and a contest held for a second volume. The story below was my entry. Close to 3,000 people entered. Though I didn't make the 1% cut for inclusion in volume two, I had a lot of fun writing my story and I hope you enjoy reading it. And now...
FINGER IN SOCK
In the beginning we were proud of our jobs. There were so few machines back then. We were among the only people who were trusted with them.
When I told strangers what I did for a living they were eager to strike up a conversation, as if they were finally going to get the answer that everyone kept asking. "How do the machines work?" Damned if I knew, but I wasn't going to admit that. Besides no one can really explain how a prescient proto-sapient neural network functions.
My job? I repair machines of death, and I'm one of the best.
Minecon Magic
Minecon, Mojang's first conference for Minecraft fans, was a big success. I was amazed that 5,000 people (the con sold out) from 20+ countries made the trip to Las Vegas to spend two days immersed in their favorite game. Our three sons love Minecraft and, even though they'd visited Mojang in Sweden this summer, they were very eager to attend Minecon.
I could go on about the many things we liked: The people we met, the costumes, the sculptures, some of the talks, how friendly the Mojang folks were. By now you've probably already read many reviews describing what a hit it was (like this one).
Instead, here's what our family thinks Mojang needs to improve for next year:
- Better Breakouts: My #1 issue. Some were great, but many consisted of people with no presentations and little to say.
- Gaming Opportunities: Set up servers so people can game together. I have a vision of large round tables, each with a server and a volunteer moderator. Some tables could have goals (building, exploring, etc.). Sit down, plug in, make friends, and play!
- Minecraft Clinics: Many of us are comfortable installing mods and hacking Minecraft but even more people (often bewildered parents) aren't. Set up volunteer run "Crafting Bars" (like Apple's Genius Bars) to teach people the basics of modding, customizing your skin, using a texture pack, etc.
- Minecraft Videos: Set one large room aside for watching Minecraft videos. Find the highest rated on Youtube, put them back to back, project on a large screen with good sound system, provide chairs for people to sit down, relax, and enjoy.
- Parents of a Feather. I loved seeing how many parents had brought their kids to Minecon. An opportunity for them to meet and engage on topics such as education, gaming with your kids, etc. would have been great.
- In general, more opportunities for kids to get together. Whether through gaming, presenting to each other, or kids-only hangouts...
- Oh yes... While it made perfect sense this time, in future please don't release a new version of minecraft at the conference. Give mod writers time to adapt their mods prior to the con.
None of this detracts from the great time we had at Minecon. Our sons all want to come back next year and were unanimous on one piece of feedback: "Make it three days!" :-)
A Visit to Mojang, Makers of Minecraft
This summer my Minecraft-mad boys (aged 12, 10, and 10) got the thrill of their lives: a visit to Mojang and meeting Notch, its creator. If you've never heard of Minecraft, it would be hard to know where to start except to say that it's an amazing game that fosters a ton of creativity and deservedly has an astoundingly vibrant community. Hopefully, there were enough superlatives in the last sentence to make you want to check it out :-)
As they so wanted to visit their Minecraft Heroes, the boys sent personal letters to Notch to accompany the Minecraft newsletters they had created as homeschooling projects. I followed up with a phone call and emails to Carl, the CEO. He invited us to visit on one of their gaming Fridays. He emailed me the code that opened the door to get in the building, that was pretty cool! Carl showed us all around the Mojang office, we met the Scrolls crew in a separate area where we couldn't take pictures, and other Mojang'ers with Notch in another room decorated with the soon-for-sale wallpaper.They made us feel really welcome and special, and even though Carl was going on vacation the next day, he had time to show us around, talk to us and introduce us to his colleagues. He invited us to play games in the orange game room, and just hang out as long as we wanted.
The Cathedrals and the Department Stores
Nine Tips to Reclaim your Focus and Creativity
"Over the last few years I've had an uncomfortable sense that someone, or something, has been tinkering with my brain [...]. I'm not thinking the way I used to think. I feel it most strongly when I'm reading. I used to find it easy to immerse myself in a book or a lengthy article. [...] That's rarely the case anymore. Now my concentration starts to drift after a page or two. I get fidgety, lose the thread, begin looking for something else to do. [...] The deep reading that used to come naturally has become a struggle."
"[W]hat the Net seems to be doing is chipping away my capacity for concentration and contemplation. Whether I'm online or not, my mind now expects to take in information the way the Net distributes it: in a swiftly moving stream of particles. Once I was a scuba diver in the sea of words. Now I zip along the surface like a guy on a Jet Ski."
- Keep your Inbox at zero: Knowing you've dealt with all your emails makes it easier to focus on other things
- Log all thoughts / ideas / todos: Write them down, if you keep them in your head they waste precious "mind cycles"
- Schedule tasks for the future: I found this technique particularly powerful yet I rarely see it mentioned. When you capture a todo that doesn't need to be done today, set its start date accordingly, and use a tool that can hide all future tasks. I've always found it disheartening to see a never ending stream of future todos, which is what most task managers show you. The feeling you get when all the day's tasks are accomplished is a powerful incentive to stay focused.
The Beauty of Reversed Expectations
One of my favorite passages focuses on reversed expectations. Pierce needs to get his accomplice on board the railway car that's carrying the gold. The problem is that guards are checking all luggage to ensure no one can be smuggled aboard.
Pierce solves this very cleverly by hiding his accomplice in a coffin with a dead, very dead, cat hidden inside. Pierce's girlfriend plays the role of a grieving sister taking her poor brother's body home for burial. In those days Victorians were very afraid of being buried alive. Many coffins, including the one Pierce used, had a small bell mounted on them that could be triggered from the inside: just in case the dead "woke up". That's where the expression "saved by the bell" comes from.
Pierce's girlfriend is weeping on the railway quay when suddenly that little bell begins to ring. She cries out in alarm, then in joy. Elated, she begs the guards to hurry, to undo the latches. In her state of faked excited she tries to help but her fumbling slows the men down. "Oh please hurry!" she shouts.
The coffin is almost open. "My brother is alive after five days! I knew it wasn't cholera!" That gives the guards pause: cholera was a very real danger in those days. When the coffin's finally opened, the stench is unbearable, the "corpse" (Pierce's heavily made-up accomplice) is a nauseating shade of green, and the "sister" swoons in the arms of a guard.
The coffin is hastily closed, the sister revived, and the coffin placed in a railway car... The one with the gold.
Here's what Pierce had to say about this:In later courtroom testimony, Pierce explained the psychology behind the plan. "Any guard watches for certain happenings, which he suspects at any moment, and lies in wait for. I knew the railway guard suspected some fakement to smuggle a living body onto the van. Now, a vigilant guard will know a coffin can easily hold a body; he will suspect it less, because it seems such a poor trick for smuggling. It is too obvious. "Yet, he will likely wonder if the body is truly dead, and if he is vigilant he will call to have the box opened, and spend some moments making a thorough examination of the body to insure that it is dead. He may feel the pulse, or the warmth of the flesh, or he may stick a pin here or there. Now, no living soul scan pass such an examination without detection. "But how different it is if all believe that the body is not dead, but alive, and wrongly incarcerated. Now all emotions are reversed: instead of suspicion, there is hope the body is vital. Instead of a solemn and respectful opening of the casket, there is a frantic rush to break it free, and in this the relatives join in willingly, sure proof there is nothing to hide. "And then, when the lid is raised and the decomposed remains come to light, how different is the response of the spectators. Their desperate hopes are dashed in an instant; the cruel and ghastly truth is immediately apparent at a moment's glance, and warrants no prolonged investigation. The relatives are bitterly disappointed and wildly distraught. The lid is quickly closed--- and all because of reversed expectations. This is simple human nature, as evidenced in every ordinary man."
It's social engineering at its best.
Remembering a time when Microsoft was Apple's underdog
- Can Apple keep growing its revenue and income faster than employees? (They hired over 10,000 people in fiscal year 2010)
- The market obviously values and rewards trends (i.e. first & second order derivatives). How much of a hit will the stock take when Apple's growth slows?
- When a company's revenue, income, rev per employee, and income per employee are all rising and keep doing so for a few quarters... Is it high time to buy the stock?
Why is California Building the World's Most Expensive Bridge?
I was inspired by Jack Dorsey's recent discussion on the importance of design. Many a blog post could be written on that topic. Jack's presentation also reminded me of a question that has nagged me for a while: how do the ballooning costs of the Bay Bridge replacement compare with the Golden Gate Bridge's construction costs?
- Construction time: 4.5 years (1933-1937)
- Longest span: 4,200ft
- Lanes 6
- Cost: $76 million in 1933 (source), equivalent to $1.3 billion today (source)
- Tons of steel: 83,000 (source)
- Fun fact: The bridge opened to pedestrians one day before it opened to cars. At the time the toll was $0.50 each way and $0.05 extra if you had more than 3 passengers
- Wikipedia page
- Construction time: 9 years and counting (2002-2013?)
- Span: 1,260ft
- Lanes: 10
- Cost: $6.2 billion (source)
- Fun fact: The original Bay Bridge was also started in 1933 and finished six months ahead of the Golden Gate
- Wikipedia page
Does Wealth Equal Happiness?
“Money doesn’t make you happy. I have $50 million but I was just as happy when I had $48 million.”—Arnold Schwarzenegger“Money frees you from doing things you dislike. Since I dislike doing nearly everything, money is handy.”—Groucho Marx

















